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The Gruffalo by Julia Donaldson

  • 6 mag
  • Tempo di lettura: 2 min

An all time classic to explore language and boost imagination, while building confidence in speaking and listening .



TOPIC: animals / forest

AGE GROUP: 6-10 year olds (level A1)

THINKING SKILLS:

LOTS

Identifying characters

Repeating phrases

Naming objects

Understanding basic story events

HOTS

Explaining

Predicting

Expressing opinions

Imagining

VOCABULARY: mouse, big, small, scary, forest, eat

  • “This is a…”

  • “I like…”

  • “He is…”

  • “I think…”


MATERIALS: storybox as below / story book


YOUR STORYBOX: prepare a Story Box to make the lesson interactive and sensory.

Contents:

  • Small toy or picture of a mouse

  • Toy/pictures of fox, owl, snake

  • A Gruffalo figure or image

  • Objects representing features:

    • Purple paper (for “purple prickles”)

    • Orange stick (for “orange eyes”)

    • Brown fur fabric (for “terrible tusks/coat”)

  • Flashcards with simple words (mouse, fox, big, scary, forest)

  • A small tree branch or leaf (forest setting)

👉 Students will touch, guess, and describe items to activate curiosity.


Procedure

Pre-reading

Show students the book cover. Ask students to tell you who they think the character on the cover is and where he is.

1. 🎁 Mystery Story Box

  • Show items one by one from the Story Box. Elicit vocabulary of each object.

  • Check what students remember. Ask: “What is it?” “Is it big or small?”

  • Students guess using simple words:

    • “Mouse!” / “Big!” / “Scary!”

👉 Builds basic vocabulary and listening comprehension.


Reading

Read the story ensuring you keep it interactive. Point to the pictures in the book and elicit vocabulary.

  • Pause and ask:

    • “Who is this?”

    • “Is the Gruffalo real?”

  • Students repeat key phrases:

    • “A Gruffalo? What's a Gruffalo?”

👉 Reinforces pronunciation and comprehension.


Activities

Skill 1 - Remembering

Check what students remember of the story by asking meaningful questions:

  • who is the protagonist of the story?

  • where does the story take place?

  • what day is it? what month is it?

  • is it summer? what season is it?


Skill 2 - Understanding

Discuss what is happening in the story:

  • what is the problem

  • why do all the animals invite the mouse for lunch?

  • does the mouse manage to escape?

Older students can create a storytelling plot matrix and complete it with the relevant information.

WHERE

WHO

WHAT

OBSTACLE

SETBACK

HELPER

SOLUTION

ENDING

LESSON TO BE LEARNT


Skill 3 - 🎭 Character Voices Role-Play

  • Assign roles: mouse, fox, owl, snake, Gruffalo.

  • Students repeat simple dialogue:

    • “Come and have lunch in my house.”

    • “No, I’m having lunch with a Gruffalo.”

  • Encourage voice expression (funny/scary).

👉 Moves from repetition to expressive speaking.


Skill 4 - 🔮 Predict the Ending

  • Stop before the ending (or pretend).

  • Ask:

    • “What happens next?”

  • Students suggest ideas:

    • “The Gruffalo runs.”

    • “The mouse eats lunch.”

👉 Encourages imagination and future thinking.


Skill 5 - 🔁 Story Retell Circle

  • Students sit in a circle.

  • Each child says one sentence:

    • “The mouse walks.”

    • “He meets a fox.”

  • Use pictures as prompts.

👉 Builds confidence and narrative structure.


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