What's the Time Mr Wolf? by Colin Hawkins
- 13 mag
- Tempo di lettura: 2 min
“What’s the time, Mr. Wolf?”—a question that turns play into courage and fear into forward motion. Every step you take, even in uncertainty, is a story of bravery waiting to be told.

TOPIC: telling the time / daily routines
LEVEL: A1 +
THINKING SKILLS:
LOTS
Remembering
Understanding
HOTS
Team work
Comparing
Creating
LANGUAGE SKILLS: speaking / listening /some writing
YOUR STORYBOX: prepare a Story Box to make the lesson interactive and sensory.
Contents:
wolf puppet or flashcard
a paper or cardboard clock (ours is from Early Learning Centre)
Objects representing daily routines:
toothbrush
cereals mug
hair brush
Flashcards with the recurring question: what's the time?
Procedure
Pre-reading
Show students the book cover. Ask students to tell you who they think the character on the cover is and what he is doing. Explain that What's the Time Mr Wolf? is a British children game played in group, where one player is Mr Wolf who tries to eat all the others.
Reading
Start reading the story. Encourage students to ask you "What's the Time Mr Wolf?" at every page. Show the time on the clock every time a routine appears in the story.
Activities
Skill 1 - Remembering
Check what students remember of the story by asking meaningful questions:
who is the protagonist of the story?
where does the story take place?
what is the story about?
at what time does he get up? have breakfast? etc.
Skill 2 - Understanding
Organize a pair work matching activity. Before the lesson, prepare a list of the times in which Mr Wolf does something. Then prepare a second list of all the activities that Mr Wolf does at those times. Gives the times lists to one child and the activities list to another child. Students work together to re-create Mr Wolf's routine. Times and actions can be glued to a poster. Fast finishers can decorate the poster.
Skill 3 - Team work
Play the game by applying the following rules:
one child is the Wolf and stands with his/her back turned to the others
the other children ask "What's the time Mr Wolf?"
the "wolf" calls out the time and players take that many steps forward
at some point, the "wolf" can answer "It's dinner time", then turns around and chases players back to the start
children take times in playing the "wolf"
Skill 4 - Comparing
Ask students to compare their daily routine to Mr Wolf's. Provide students with a table they need to fill in with relevant info:
AT WHAT TIME ... ? |
ACTIVITY | MR WOLF'S TIME | MY TIME |
get up | 7:00 o'clock | 7:30 am |
have breakfast | 8:00 o'clock | 7:45 am |
Skill 5 - Create
Ask students to design a daily routine for their favourite teacher. This could take the form of a class poster titled "A day in the life of Mr/Ms ..." Encourage students to use humour and investigate what a teacher really does, before creating a routine.
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